showing 7 games

namepublisher(developer)year arrow_downwarddescription
Warpman  Namco1985Simple single-screen shooter where you have to kill a certain amount of aliens to finish a stage. Warpman is basically an improved version of the 1981 arcade game [game=#763]Warp Warp[/game]. There are two different playing fields. The one is in space and has very straightforward shooting gameplay, the second one is in a Bomberman-style maze where you have to leave bombs on the ground to kill nearby enemies. labelimageminimize
Battle City  Namco1985[media=youtube]DfixqYPonHw[/media]***1 player or 2 players simultaneous.
[Zerothis]***Battle City feels a bit like an evolved form of the Atari 2600 classic [game=#41961]Combat[/game]. With your own tank you have to defend your headquarter, which is in the bottom middle of the screen, from enemy tanks. Enemy tanks come in four different variants, regarding speed and shots they take until they are destroyed. Tanks can shoot down brick walls and hide under trees, but have to maneuver around solid walls or pools of water. Shooting a blinking enemy tank makes an extra appear somewhere on the map. Upon collecting this you get certain bonuses like freezing all enemies, creating an undestructible wall around your hq and so on. Besides a standard one player mode the game features a very nice cooperative two player mode. When you become bored you can also build new levels via an editor in construction mode. Graphics are below average, music is nearly non-existant, the sound effects during the game get their work done. Playability is rather good, especially the two-player mode can be real fun.
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Ikki  Sunsoft (Tose)1985Run around, collecting all money bags scattered around the level and defend yourself against attacking ninjas. Only four rather short stages and a bonus round were left from the original eight arcade stages. The game is not free of some problems. Sometimes your enemies spawn in unfair spots and the fact that the game starts to scroll only when the player is already near the edge of the screen makes it even worse. On the other hand the game's start isn't very difficult. I was rather disappointed to come to the end of the fourth stage only after a few minutes in my first try. The fifth stage just repeats the first stage with more difficult enemies. The motivation to play on drops down drastically from there.***In this game you play rebel farmer who defends his section of land from marauding ninjas. This is based on Ikkō-ikki history. Presumably the ninjas were hired by the Samurai to wreak havoc? (I'm not that familiar with Japanese history). The farm land is a maze-like area that the player must navigate while the Ninjas can piratically fly. They Approach from the north with smaller numbers from the flanks. The player uses his boomerang to kill hundreds of them (maybe these are Ninja school dropouts). There are also Japanese coins to be collected in a Pac-Man like manner. The player does not remain centered in the screen and most scroll it by advancing dangerously close to the edge. Only the protagonist knows the boundaries of his land and stops on them (this information is not revealed to the player before reaching the edge).
This game was released only in Japan.
[Zerothis]
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Gauntlet Tengen;Gradiente (Tengen)1988Gauntlet is a classic, I liked to play it on my old C64. The NES features 100 levels and can be played with two players simultaneously. So what could possibly go wrong? Well the difficulty level for instance. It's incredibly hard bordering on unplayable hard. When there are lots of enemies on screen the action slows down considerably. Well I must admit that I did kind of expect it due to the capabilites of the NES and the sheer number of enemies that are on screen at the same time. Nevertheless while it might have been considered a nice game back in the day I was a bit disappointed with this version.***
[63]***The arcade sensation comes home. This is it. The game everybody's been waiting for, Gauntlet, the most successful arcade game of all time has come home. And it brings with it all the characters, dungeons, traps, treasures, and excitement you loved in the arcades.***Not the best conversion (and why is the Elf brown?!??!)
[unknown]***1 player or 2 players simultaneous.

Buyers beware of the official description. This conversion is different from the coin-op. No 4-player feature obviously (no adaptor yet existed for the NES). The Dungeon Master's voiceis not present. Gameplay gains a story, world map, and ability upgrades. 99 stages are divided into Castle, Forest, Caverns, Water, and Volcano regions. There are additional bonus treasure rooms. 8 additional clue rooms have clue boxes that are [i]all[/i] needed to gain access to the boss room (room 100). There are also push-walls for gaining access to secrets. Gathering 50, 100, 200, 400, 800 and 1600 treasures will result in ability upgrades. Collecting 2000 treasures apperently breaks the password feature (poorly implimented adaptive difficulty or bug?) by giving unusable passwords.

Published both as an unlicensed game and a licensed one. The games within the two carts are identical except for text identifing the one as licensed.

UPC:031763011118 NES-GL-USA published by Tengen in the USA. Licensed by Nintendo.
UPC:031763011125 TGN-004-GL published by Tengen in the USA. Not licensed
Published by Gradiente in Brazil / South America
[Zerothis]
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Gauntlet II  Mindscape (Tengen)1990Step back into the mazes of the Dark Dungeons with Thor, Thyra, Questor and Merlin. With over 100 new mazes to explore, experience all the action, graphics, and sound of the arcade. Use your powers to fend off your old enemies - ghosts, grunts, demons, lobbers, and sorcerers - along with a couple of new ones. As you delve deeper into the dungeons, you'll become enthralled with the world of Gauntlet II.***
[64]***
[63]***
[52]***
[37]***
[27]***Well, setting aside the fact that no idiot would ever return to the depths of those dungeons if this was real-life, this is a huge set of new dungeons in pixellated NES format. Amazingly, it apparently supported 4 players. Quite an achievement for the aged NES.
[Garrett]
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Smash T.V.  Acclaim (Beam)1991This is not a four player simultaneous game; only 2 player or 2 players simultaneous. The multitap is used if one or both of the players want to fire an move in independent directions using the d-pad on two controllers at once.

This is the first licensed NES game to be manufactured by another company besides Nintendo. Early on, Nintendo required all licensees to submit their game to Nintendo for manufacturing. Nintendo allowed Acclaim to manufacture their own cartridges this time.
[Zerothis]
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Rampart Jaleco (Bitmasters;Tengen)1992Your castle and your lands are under siege! Enemy hoards attack by land while seaborne invaders bombard your castle walls with cannon fire. Somehow, you must defend your realm. But it won't be over until you conquer your enemies and regain all the land for yourself.***1 player or 2 players simultaneous competitive.

This version was developed by a different team in a different country than [game=#199216]the other Rampart game[/game]. Both are based on the Arcade game but this one is most like the original. This version was released in the USA, Canada, and Germany.
[Zerothis]
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